Meal Planner- App
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Buttons
What is a button?
A button is something that is on your shirt, it is also on your computer, in the elevator, in your car, and now they are even on your touch screen phone.
Dictionary.com says a button is...
"a small disk, knob, or the like for sewing or otherwise attaching to an article, as of clothing, servingas a fastening when passed through a buttonhole or loop.
anything resembling a button, especially in being small and round, as any of various candies ornaments, tags, identification badges, reflectors, markers, etc.
any small knob or disk pressed to activate an electric circuit, release a spring or otherwise operator open a machine, small door, toy, etc."(Button)
But what about the buttons on your phone that don't stick out, and aren't square?
A button is something that is on your shirt, it is also on your computer, in the elevator, in your car, and now they are even on your touch screen phone.
Dictionary.com says a button is...
"a small disk, knob, or the like for sewing or otherwise attaching to an article, as of clothing, servingas a fastening when passed through a buttonhole or loop.
anything resembling a button, especially in being small and round, as any of various candies ornaments, tags, identification badges, reflectors, markers, etc.
any small knob or disk pressed to activate an electric circuit, release a spring or otherwise operator open a machine, small door, toy, etc."(Button)
But what about the buttons on your phone that don't stick out, and aren't square?
Take this iPhone for instance. Don't we consider those squares buttons? When we push on the an action takes place. But they don't fit the typical definition of a button. As technology is evolving we are seeing things like this happen more often. We are seeing the conceptual model of what things should be change. I'm sure my son will have a totally different interpretation of what a button is when he is in college than I do now just like I am sure mine is different from what my parents were when they were in college.
Citations:
"Button." Dictionary.com. Dictionary.com, n.d. Web. 10 Apr. 2013.
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Style Guides
For this project we switched style guides with three other students in class. We designed something for their company using their style guide. Here is the link to my Behance post showing the work that I did.
http://www.behance.net/gallery/Designing-in-Brand/8075345
http://www.behance.net/gallery/Designing-in-Brand/8075345
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| Mini Catalogue Mailer for Golden Finch |
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| Magazine Spread for Feather Friends |
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| Web site for Intellectu-Owl |
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CatEye Records Style Guide
This is the revised style guide. After having a few other students use my style guide I received feedback from them. I also had the chance to use other students style guides so I used my experience with this to help make changes to my style guide.
Follow this link to view the style guide I designed for CatEye Records.
https://www.dropbox.com/s/uk0slxqckddidnn/RBurtenshaw-StyleGuide_CatEyeRecords1.pdf
Follow this link to view the A/V presentation of CatEye Records style guide.
http://www.youtube.com/watch?v=hCZ_hVg0noY&feature=youtu.be
Follow this link to view the style guide I designed for CatEye Records.
https://www.dropbox.com/s/uk0slxqckddidnn/RBurtenshaw-StyleGuide_CatEyeRecords1.pdf
Follow this link to view the A/V presentation of CatEye Records style guide.
http://www.youtube.com/watch?v=hCZ_hVg0noY&feature=youtu.be
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Mistakes and Slips
"To err is human"
I thought this was a perfect title for this chapter. We are all human and we all make mistakes. I found it interesting that not every mistake is a "mistake." There is another word that fits a little better in certain instances, "slip".
I thought this was a perfect title for this chapter. We are all human and we all make mistakes. I found it interesting that not every mistake is a "mistake." There is another word that fits a little better in certain instances, "slip".
"Slips result from automatic behavior, when subconscious actions that are intdended to satisfy our goals get waylaid en route. Mistakes result from conscious deliberations" (Norman, 2002).
A slip is the most common form of error. A slip is when we intend to do something but accidentally do something else. This could be as simple as putting the bowl in the fridge and the milk in the sink. How many times have we all done something similar to this. It is nothing major we just make a simple error. It is also the same thing as when we type a word in our word document and it automatically corrects it if we spell it wrong. I know I make this error a lot. I intended to type 'people' but instead said 'peple' or something close to it and word automatically knows what we meant. This was a good design because it was designed to accommodate our slips. But sometimes that can backfire. Take autocorrect on you phone for instance. We all get a good kick out of reading texts that were corrected by the phone automatically but this is not a very well design. I am not saying they have to change it because I am not quite sure how they would fix this problem, but sometimes it can be quite a pain.
Citations:
Norman, Donald A. The Design of Everyday Things. New York: Basic, 2002. 105. Print.
Norman, Donald A. The Design of Everyday Things. New York: Basic, 2002. 105. Print.
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What is graphic design?
What is graphic design? You think this would be an easy question for a person studying and majoring in graphic design. But I still find that it is not that easy to describe. Graphic design is always changing and evolving. When I decided to come back to school my parents suggested looking into graphic design. I was not sure what it was but just going off of the faith of my parents I started into it. It was not until about my second design class that I started to see what it might be and that I really started to enjoy it.
One quote that I cannot remember who said it but I've heard my teachers quote it a few times is,
"BFA is the new MBA."
Graphic design is not just making things, it also includes the ability to think of new ideas and solve problems. The quote above is saying that companies are starting to hire people with BFA for positions that they would normally hire a MBA because they like the designers ability to think through a problem.
I think that graphic design is a lot of things. I used to think it was just identity and logos kind of stuff. But I learned quickly that it includes packaging, webdesign, magazines, book, logos, stationary, brochures, signs, posters, apps and more that I cannot think of at the moment. Graphic design continues to grow as the world grows and adapts to new things and comes up with new ideas.
One quote that I cannot remember who said it but I've heard my teachers quote it a few times is,
"BFA is the new MBA."
Graphic design is not just making things, it also includes the ability to think of new ideas and solve problems. The quote above is saying that companies are starting to hire people with BFA for positions that they would normally hire a MBA because they like the designers ability to think through a problem.
I think that graphic design is a lot of things. I used to think it was just identity and logos kind of stuff. But I learned quickly that it includes packaging, webdesign, magazines, book, logos, stationary, brochures, signs, posters, apps and more that I cannot think of at the moment. Graphic design continues to grow as the world grows and adapts to new things and comes up with new ideas.
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Design processes that work for me
We all know that everyone has their own way of doing things. We learn the basics on how to do something then we alter it and mold it to our own personal style and way of doing things. This is true when it comes to design processes. We have all learned that we start with a problem, then research, then sketch, then start designing. Often times we bounce back and forth between steps as we are working on a project.
For me I know it helps to do a lot of research and see what is out there. I look for things I like and things I do not like. It helps me to see things I do not like because then I know what not to do. The more research I have the better my project turns out. Sketching is always the hardest part for me. After I do my research I usually have an idea in my head of what I want to do. With seeing how I think I want it to look in my head it is hard to sketch that out. I am just anxious to start designing. When I start designing I always go back to research. I look at stuff I already found and I look at new stuff. I usually forget what I saw when I was researching so for me to frequently go back to my research is really beneficial.
For me I know it helps to do a lot of research and see what is out there. I look for things I like and things I do not like. It helps me to see things I do not like because then I know what not to do. The more research I have the better my project turns out. Sketching is always the hardest part for me. After I do my research I usually have an idea in my head of what I want to do. With seeing how I think I want it to look in my head it is hard to sketch that out. I am just anxious to start designing. When I start designing I always go back to research. I look at stuff I already found and I look at new stuff. I usually forget what I saw when I was researching so for me to frequently go back to my research is really beneficial.
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